更新时间:2021-07-08 09:54:33
coverpage
Title Page
Copyright
Augmented Reality for Developers
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Why subscribe?
Customer Feedback
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Downloading the color images of this book
Errata
Piracy
Questions
Augment Your World
What is augmented reality?
Augmented reality versus virtual reality
How AR works
Handheld mobile AR
Optical eyewear AR
Target-based AR
3D spatial mapping
Developing AR with spatial mapping
Input for wearable AR
Other AR display techniques
Types of AR targets
Marker
Coded Markers
Images
Multi-targets
Text recognition
Simple shapes
Object recognition
Spatial maps
Geolocation
Technical issues in relation to augmented reality
Field of view
Visual perception
Focus
Resolution and refresh rate
Ergonomics
Applications of augmented reality
Business marketing
Education
Industrial training
Retail
Gaming
Others
The focus of this book
Summary
Setting Up Your System
Installing Unity
Requirements
Download and install
Introduction to Unity
Exploring the Unity Editor
Objects and hierarchy
Scene editing
Adding a cube
Adding a plane
Adding a material
Saving the scene
Changing the Scene view
Game development
Material textures lighting and shaders
Animation
Physics
Additional features
Using Cameras in AR
Getting and using Vuforia
Installing Vuforia
Downloading the Vuforia Unity package
Importing the Vuforia Assets package
VuforiaConfiguration setup
License key
Webcam
Building a quick demo with Vuforia
Adding AR Camera prefab to the Scene
Adding a target image
Getting and using ARToolkit
Installing ARToolkit
Importing the ARToolkit Assets package
ARToolkit Scene setup
Adding the AR Controller
Adding the AR Root origin
Adding an AR camera
Saving the Scene
Building a quick demo with ARToolkit
Identifying the AR Marker
Adding an AR Tracked Object